The overwatch esports scene has seemed like it didn’t pick up the steam it should have by now, with some recent sponsors pulling out. What are some possible reasons for this? is there anything that can be done to improve the situation?
Table of Contents
Talking about reasons why Overwatch Esports is not growing over with time:-
A major reason that the Overwatch esports scene has not been growing is that there have been multiple upsets in many games. In many games, a team will have a good run, and then after some time, they will be ranked lower than expected. This does not allow them to improve their skill level, discouraging other players from joining.
Another reason for this lack of growth is that many people don’t believe it to be a legitimate sport. They might see ads on television about it, but they refuse to watch because they think it’s just another video game. This gives the Overwatch esports scene less attention than traditional sports advertised more frequently.
Talking about how Overwatch Esports can be improved:-
This lack of growth could be improved by advertising more frequently so that it’s recognized, and the upsets happening in many games would discourage players.
Overwatch esports has not been growing as fast as other esport scenes because there have been multiple upsets in many games. In addition, people believe that it is not a legitimate sport and refuse to watch it. This article discusses some possible reasons for this lack of growth and suggests how to improve the situation.
The Overwatch esports scene has not been growing because there have been multiple upsets in many games -this lack of growth can be improved by advertising more frequently so that it is recognized and not having as many upsets.
It is believed that overwatch esports isn’t a legitimate sport, which can be improved by advertising more frequently -the multiple upsets discourages player joining. The lack of growth could be improved by not having as many upsets, so players are encouraged to join.
Talking about release of Overwatch Esports:-
Overwatch was released on May 24th, 2016, and it has had a very large esports following right from the beginning. It was first played at MLG Anaheim on June 20th, 2016. Overwatch’s first team to win $100,000 was Rogue (an American team). The game itself is extremely hard to master, so it takes most players months of playtime before they can even be considered “OK.” Overwatch Esports becoming one of the most popular esports with over 40 million players (as of December 2016) and is also played at most competitions.
The game was released in May 2016. While it quickly rises in popularity, the esports scene has not seen the same growth. A few major sponsors have pulled out recently, which, combined with a lower viewership than expected, could be causing the stagnation of the Overwatch esports scene. It’s still hard to pinpoint why Overwatch isn’t growing as expected, but here are some possible causes.
Few more facts regarding not growing of Overwatch Esports:-
As of right now, it’s hard to say why the esports scene isn’t growing. We can assume that it is largely due to not having enough sponsors, which is evident in the lack of large tournaments and small competitions. Even though Blizzard does not yet have sponsors for esports, they are currently planning Overwatch Esports League for early 2018. “The league will be similar to that of the NBA or NFL.” (Olivia: 2017) This type of league is important to draw in more viewers and gain a better time slot for Overwatch.
In order to improve the situation, Blizzard will have to keep adding more and more content so they can keep people from getting bored of the game. They also need to be able to support more players and have a better league system, so top-tier players don’t have to play in less competitive tournaments just for a small payment. The Overwatch esports scene has seemed like it didn’t pick up the steam it should have by now, with some recent sponsors pulling out.
The overwatch esports scene has seemed like it didn’t pick up the steam it should have by now, with some recent sponsors pulling out. What are some possible reasons for this? is there anything that can be done to improve the situation?
Talking about reasons why Overwatch Esports is not growing over with time:-
A major reason that the Overwatch esports scene has not been growing is that there have been multiple upsets in many games. In many games, a team will have a good run, and then after some time, they will be ranked lower than expected. This does not allow them to improve their skill level, discouraging other players from joining.
Another reason for this lack of growth is that many people don’t believe it to be a legitimate sport. They might see ads on television about it, but they refuse to watch because they think it’s just another video game. This gives the Overwatch esports scene less attention than traditional sports advertised more frequently.
Talking about how Overwatch Esports can be improved:-
This lack of growth could be improved by advertising more frequently so that it’s recognized, and the upsets happening in many games would discourage players.
Overwatch esports has not been growing as fast as other esport scenes because there have been multiple upsets in many games. In addition, people believe that it is not a legitimate sport and refuse to watch it. This article discusses some possible reasons for this lack of growth and suggests how to improve the situation.
The Overwatch esports scene has not been growing because there have been multiple upsets in many games -this lack of growth can be improved by advertising more frequently so that it is recognized and not having as many upsets.
It is believed that overwatch esports isn’t a legitimate sport, which can be improved by advertising more frequently -the multiple upsets discourages player joining. The lack of growth could be improved by not having as many upsets, so players are encouraged to join.
Talking about release of Overwatch Esports:-
Overwatch was released on May 24th, 2016, and it has had a very large esports following right from the beginning. It was first played at MLG Anaheim on June 20th, 2016. Overwatch’s first team to win $100,000 was Rogue (an American team). The game itself is extremely hard to master, so it takes most players months of playtime before they can even be considered “OK.” Overwatch Esports becoming one of the most popular esports with over 40 million players (as of December 2016) and is also played at most competitions.
The game was released in May 2016. While it quickly rises in popularity, the esports scene has not seen the same growth. A few major sponsors have pulled out recently, which, combined with a lower viewership than expected, could be causing the stagnation of the Overwatch esports scene. It’s still hard to pinpoint why Overwatch isn’t growing as expected, but here are some possible causes.
Few more facts regarding not growing of Overwatch Esports:-
As of right now, it’s hard to say why the esports scene isn’t growing. We can assume that it is largely due to not having enough sponsors, which is evident in the lack of large tournaments and small competitions. Even though Blizzard does not yet have sponsors for esports, they are currently planning Overwatch Esports League for early 2018. “The league will be similar to that of the NBA or NFL.” (Olivia: 2017) This type of league is important to draw in more viewers and gain a better time slot for Overwatch.
In order to improve the situation, Blizzard will have to keep adding more and more content so they can keep people from getting bored of the game. They also need to be able to support more players and have a better league system, so top-tier players don’t have to play in less competitive tournaments just for a small payment. The Overwatch esports scene has seemed like it didn’t pick up the steam it should have by now, with some recent sponsors pulling out.